PC & Video Games

Costco Battlefront 2 Clearance.

  • Last Updated:
  • Mar 17th, 2018 10:15 am
[OP]
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Nov 27, 2003
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Costco Battlefront 2 Clearance.

I'm not interested in getting shelled posting SWBF2 for $29.97 as a "hot deal", but just so the gamers know that, at least at the Kanata Costco, they still have the game on at that price, I'm good :) This was for XBox One btw.

I went today looking for Marino wool and left with this. I've been resisting picking this up due to the whole loot crate / progression thing, but for $30, I'm in. If I get a few hours of fun out of it, money well spent.
35 replies
Deal Fanatic
Oct 23, 2004
5839 posts
1993 upvotes
Toronto
While not a terrible price I wouldn't buy it at any price just because I'm sure it will get added to the access vault by Summer.
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Aug 20, 2009
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Grimsby
They're putting the loot boxes back in soon so I can't see myself checking it out but thanks for the heads up.
Deal Fanatic
Dec 12, 2006
5011 posts
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calgary
Redmask wrote:
Jan 31st, 2018 3:00 pm
They're putting the loot boxes back in soon so I can't see myself checking it out but thanks for the heads up.
The loot boxes never went away, just the ability to buy them, which has been just as bad IMO.
[OP]
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Nov 27, 2003
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SpicYMchaggis wrote:
Jan 31st, 2018 3:05 pm
The loot boxes never went away, just the ability to buy them, which has been just as bad IMO.
My intention is to ignore them. So, I'll see how that goes.
Deal Fanatic
Oct 23, 2004
5839 posts
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Toronto
I find it hard enough to ignore the stupid "normal" crate and unlock system in BF1 so something that offers blatant gameplay advantage would drive me nuts
Deal Addict
May 9, 2007
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SpicYMchaggis wrote:
Jan 31st, 2018 3:05 pm
The loot boxes never went away, just the ability to buy them, which has been just as bad IMO.
Exactly this. The loot boxes never went away just the ability to purchase them. Since the game was built around the ability to increase your progress via microtransactions, the grind is real. It's like how Blizzard made the drop rate terrible in Diablo, a loot based game because they wanted everyone to use the Auction House so that they could get cut from the profit. Even though they eventually removed the AH, I've never gone back despite playing Diablo 2 for over a decade. Unless EA revamps the player progression somehow, the game is still not player friendly and CFO Blake Jorgensen has been adamant that Microtransactions will be coming back. Guess they are still waiting for the heat to die down and want people to keep buying their game.

EA says that SWBF2 did not hit it sales targets because it sold "only" 9 million copies instead of 10 million. In comparison SWBF1 sold over 14 million in the same timeframe.
Deal Fanatic
Dec 12, 2006
5011 posts
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calgary
deeznuts wrote:
Jan 31st, 2018 3:20 pm
My intention is to ignore them. So, I'll see how that goes.
It's kind of difficult because it offers gameplay advantages to people who spend the most time playing (as opposed to time & money).

The game itself is actually quite a lot of fun though if you can get around the fact that you may or may not be getting killed by someone with a 30% damage boost.
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Mar 18, 2005
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Niagara Falls
Bryson wrote:
Jan 31st, 2018 3:33 pm
Exactly this. The loot boxes never went away just the ability to purchase them. Since the game was built around the ability to increase your progress via microtransactions, the grind is real. It's like how Blizzard made the drop rate terrible in Diablo, a loot based game because they wanted everyone to use the Auction House so that they could get cut from the profit. Even though they eventually removed the AH, I've never gone back despite playing Diablo 2 for over a decade. Unless EA revamps the player progression somehow, the game is still not player friendly and CFO Blake Jorgensen has been adamant that Microtransactions will be coming back. Guess they are still waiting for the heat to die down and want people to keep buying their game.

EA says that SWBF2 did not hit it sales targets because it sold "only" 9 million copies instead of 10 million. In comparison SWBF1 sold over 14 million in the same timeframe.
It's sad that this game sold 9 million copies considering what they've done to the game. Consumers need to punish these developers much more, but I doubt we ever will.
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Dec 11, 2006
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Ajax
Evil Baby wrote:
Jan 31st, 2018 3:45 pm
It's sad that this game sold 9 million copies considering what they've done to the game. Consumers need to punish these developers much more, but I doubt we ever will.
Disney/Lucasfilm apparently bitchslapped them quite good. Safe to say any Star Wars game moving forward will be free of BS transactions and ludicrous progression systems. Still at the same time, the game garners conversation when people are over at its running 60fps 4k with HDR on a 120" screen. Smiling Face With Sunglasses
[OP]
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Nov 27, 2003
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SpicYMchaggis wrote:
Jan 31st, 2018 3:35 pm
It's kind of difficult because it offers gameplay advantages to people who spend the most time playing (as opposed to time & money).

The game itself is actually quite a lot of fun though if you can get around the fact that you may or may not be getting killed by someone with a 30% damage boost.
Well, hopefully I'll get lucky with some drops. Else, I pretty much know I'll be getting rocked on the ground. Hopefully the space battles are better balanced. I enjoyed just flying around and shooting stuff in SWBF1. I'm also looking forward to the, albeit short, campaign (no spoilers please).
Deal Addict
May 9, 2007
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Evil Baby wrote:
Jan 31st, 2018 3:45 pm
It's sad that this game sold 9 million copies considering what they've done to the game. Consumers need to punish these developers much more, but I doubt we ever will.
Well any game with the word Star Wars in the title is going to sell like gangbusters especially when it is released at around the same time as a movie based on the most beloved franchise of all time. EA just got greedy and tried to create a predatory online Star Wars themed casino.
mrtvgame wrote:
Jan 31st, 2018 3:51 pm
Disney/Lucasfilm apparently bitchslapped them quite good. Safe to say any Star Wars game moving forward will be free of BS transactions and ludicrous progression systems. Still at the same time, the game garners conversation when people are over at its running 60fps 4k with HDR on a 120" screen. Smiling Face With Sunglasses
EA currently has Respawn, creators of Titanfall working on a 3rd person Star Wars game. We'll see if they've learnt anything or not.
Sr. Member
Nov 3, 2014
593 posts
75 upvotes
Toronto, ON
Apparently the game sold 7 million instead of the 9 million reported

https://www.resetera.com/threads/correc ... t-9.20104/
http://files.shareholder.com/downloads/ ... emarks.pdf

Straight out of the EA's own financial report
For Q3, we had expected to sell in about 8 million units, but we fell short of that by less than 1 million units. However, this shortfall was significantly offset by an excellent performance from our live services.
[OP]
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Nov 27, 2003
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Played the Arcade mode a bit while installing, and then tried the campaign for an hour...

Not bad. Sound and score are definitely on point. At least one of the character modeling guys should be fired (I won't get in to which character, but damn it's pretty weak). Otherwise, graphics seem quite nice.

I'll have to give it a weekend before giving it an "official" rating... but for $30 or less, I think this is a good buy for the SW fan.
Deal Fanatic
Dec 12, 2006
5011 posts
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calgary
deeznuts wrote:
Feb 2nd, 2018 10:29 am
Played the Arcade mode a bit while installing, and then tried the campaign for an hour...

Not bad. Sound and score are definitely on point. At least one of the character modeling guys should be fired (I won't get in to which character, but damn it's pretty weak). Otherwise, graphics seem quite nice.

I'll have to give it a weekend before giving it an "official" rating... but for $30 or less, I think this is a good buy for the SW fan.
Yeah it's actually quite a bit of fun, I was almost ready to pay full price for it until I found out the extent of the Microtransactions and that really soured me on it.

I'd pick this up for 30$ but I'm pretty sure its going to be part of the EA Access vault pretty soon and I still have a couple hours left on my trial.

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