Thread: Gaming Lag, Computer should be able to support it
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Jul 27th, 2012 08:20 PM
#31
Essentially, it would fit into the overheating category. The screenshot is not too useful, since you were keeping the CPU on idle. What you need to do is to measure the temperatures for CPU and GPU while at load, i.e. while the lagging game is running. For that the program has to log sensor data while running in background.
I know that aida64 has a stress test where it graphs temperatures for some duration (can't recall if it has GPU temperature there). So what you can do is launch the stress mode, but don't start - start your game instead, and after awhile exit and look at the temperature graph.
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Jul 29th, 2012 04:56 PM
#32
[OP]
Newbie

Originally Posted by
xalex0
Essentially, it would fit into the overheating category. The screenshot is not too useful, since you were keeping the CPU on idle. What you need to do is to measure the temperatures for CPU and GPU while at load, i.e. while the lagging game is running. For that the program has to log sensor data while running in background.
I know that aida64 has a stress test where it graphs temperatures for some duration (can't recall if it has GPU temperature there). So what you can do is launch the stress mode, but don't start - start your game instead, and after awhile exit and look at the temperature graph.
thanks but after snooping around the evga forums, i found out that my card was getting pushed to hard. I had to underclock it a bit to recieve optimal performance.
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Jul 29th, 2012 09:40 PM
#33
Jr. Member

you should try older and more stable drivers from nvidia website, the newest driver are for mostly gtx 600 series. my self have had problems with the latest driver while playing diablo3 as well. very low and lag fps sometimes. and i have gtx 560 ti
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