PC & Video Games

Heads up about Star Wars Battlefront 2

  • Last Updated:
  • Dec 6th, 2017 12:44 pm
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Oct 23, 2004
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raspeed wrote:
Nov 16th, 2017 1:47 pm
It's actually a perfect analogy. It's gambling targeted at kids, which is a huge crux with the media attention. You're bad at accepting that people can have a different opinion than yours.
I totally accept your opinion, I'm just saying it's not remotely the same thing but I guess that's up to the government to review and decide. TIL sports trading cards are still a thing in 2017
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raspeed wrote:
Nov 16th, 2017 1:19 pm
Regulated? With so many problems on this planet, find a better cause to champion.
You're the one getting all worked up here. We were just discussing something that annoyed us about a video game in a video game forum. I didn't say I was taking on anything as a cause but if I was I wouldn't need your permission to choose the topic. I can play the "if you feel so strongly about this, maybe you should go look at starving children in X country" game too but that's just silly. Maybe you want to save the world, I'm just talking about a crappy aspect to an otherwise good game in the appropriate place to do that.

Also your analogies are flawed. A trading card pack contains a physical good with value that you can actually sell. The problem with currencies and crates are that at best you get an intangible, one that often leads to nothing but a "chance" at other things. Many jurisdictions classify this as gambling, hence why government bodies are starting to take notice. There is nothing "wrong" with gambling per se but it should be taxed and regulated as such.

I don't understand your defensiveness about it either. No one said Dice made a bad game. They said EA made them introduce crappy microtransactional stuff that borders on gambling. People know that's not Dices fault, they're not saying "Battlefront sux" or something. They're saying EA sucks. It's a Star Wars game, its going to sell millions on the name alone. But I'm glad people at least are openly fighting back against the stuff that is frankly unnecessary and silly.
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Jan 29, 2013
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ReeGee wrote:
Nov 16th, 2017 1:55 pm
I totally accept your opinion, I'm just saying it's not remotely the same thing but I guess that's up to the government to review and decide. TIL sports trading cards are still a thing in 2017
Agreed that it's not the same. A "loot crate" is essentially the same thing as a random item you get as a reward for completing a quest, challenge, or getting a kill in a game. I don't see how the extra gameplay dynamics of getting a crate and opening it change anything. I would have never considered the randomness of loot drops in say, World of Warcraft, or Destiny, to be anything like gambling.
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I think people are comparing it to gambling because monetary value is involved... IIRC you can purchase a form of credits with real money, which you then use to buy loot boxes. But players aren't receiving money in return, and the point of spending on these lootboxes isn't to potentially make back money, so I don't know if this really does fall into the same category. There's no chance of kids getting hooked on the loop of spending money for the chance to win money back... Every time money is spent, they receive some sort of (intangible) good. This isn't a gateway to online poker or playing blackjack at the casino til you're broke.

When I started working, I got into a bunch of hobbies I was finally able to afford. I snowboarded a lot as a teenager, and amassed several sets of boards/bindings/boots. I played golf and had various shoes, clubs, balls, etc. I got into paintball and spent too much money on gear and upgrades to paintball guns. I consider this more similar to what these companies are doing, but it's all virtual items that are randomly generated. In my hobbies, I knew exactly what I was spending my money on.
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Redmask wrote:
Nov 16th, 2017 9:12 am
No it hasn't. I've been playing MP games since LANs and farting around with IPX. Pay to win is a relatively new concept in the history of multiplayer and it sucks. Cosmetics are a proven bread winner for companies but corporations always want more money so they keep pushing the envelope until people push back. I don't know why you feel its more fun to "work" for your guns but I guess to each his own. Personally I "work" every day 9-5, gaming is my leisure activity. I already paid for the product even. I shouldn't have to "earn" things like a little hamster on a wheel. Progression systems are more fun when they're tied to optional content and achievements. The best argument I've seen for unlocks is that it slowly introduces weapon mechanics to players but I feel like tutorials and simple experience can accomplish the same thing. A true, fun gaming experience stands on its own without needing XP bars and unlocks to artificially keep your attention.

But sadly I seem to be in the minority these days. People seem to want these casino-style reward carrots that trigger a little dopamine hit in the brain. BING got a level. BING got a gun attachment. BINGBINGBING numbers screen spam BING. I don't like the direction this stuff is going, as EA just proved companies can't be trusted to do the right thing. They need to be dragged, kicking and screaming to it.
cool.
well stats prove it works. game sales are through the roof.

by the way, RPGs have been around for years. games where your character skills up and gets better over time, have been around for years.

Diablo 2?
Diablo?
..

cool bro, you know what lan is? thats cool story... you're kidding your self if you don't think people were paying to win 30 years ago... because they were.

Sure, RTS games, counter-strike, wahtever.. yeah true those games were based on in the game character.. But what u talking about dopamine hits??/ u didn't get a dopamine hit when u get a sick kill in counter strike? when u merc 5 people??

same shit.

so you're wrong, dopamine hits, carrot wagging has been around for ages.. you just don't understand how it's changed. but whatever, you want all the unlocks... that's great.. even with all the unlocks you probably still suck.
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Redmask wrote:
Nov 16th, 2017 11:26 am
It's weird, I'm not even sure people actually enjoy it. I just think its there for them to consume and hold their attention so they convince themselves its fun. PUBG didn't have loot crates or progression for a long time and people loved that. I played umpteen hours of Counter-Strike, Quake, etc without any of that stuff. Companies started with this stuff initially to discourage used game sales in the release period, I think that says a lot about the intent right there.

Great MP experiences stand on their own. Progression systems might complement it through cosmetics or achievements but that's different IMO. The real shame of it is that this game is apparently a blast but is being weighed down by this corporate nonsense, most of it frankly unnecessary and greedy. Star Wars cosmetics would sell gangbusters but they had to go one further and try to optimize that shareholder dividend another 1% with stuff that affects balance.
What asinine comments these are.

These games are FUN without PAY TO WIN. YOU DONT HAVE TO BUY the shit to win, you don't have to buy the shit to have fun and waste your time.

Your arguments are childish.
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Dec 12, 2006
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It's funny that the government is getting involved in some of these cases. Are people not able to control themselves?

You should see what they are selling kids these days... I can't be the only parent here who has kids that obsess over blind bags and LOL dolls?

I'm in favor of progression system and having a carrot on a stick but I just think the unfortunate thing in all of this is these games are now being designed around systems that encourage people to pay extra money to get further or get stat boosts and it's even leaking starting into single player games like Forza and Mordor.
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SpicYMchaggis wrote:
Nov 16th, 2017 7:18 pm
It's funny that the government is getting involved in some of these cases. Are people not able to control themselves?

You should see what they are selling kids these days... I can't be the only parent here who has kids that obsess over blind bags and LOL dolls?

I'm in favor of progression system and having a carrot on a stick but I just think the unfortunate thing in all of this is these games are now being designed around systems that encourage people to pay extra money to get further or get stat boosts and it's even leaking starting into single player games like Forza and Mordor.
don't buy the in game shit. it's that simple. the games are still perfectly enjoyable.
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May 9, 2007
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SpicYMchaggis wrote:
Nov 16th, 2017 7:18 pm
It's funny that the government is getting involved in some of these cases. Are people not able to control themselves?
Is this a joke? You give humanity too much credit. People need to be protected from themselves. Countless stories of people spending their life savings on pointless digital items. They're called Whales and these greedy companies pull these underhanded stunts because they know that they can make more money from one Whale then if 20 honest people were to buy their game. Thing is the original Star Wars Battlefront pulled in over a Billion dollars. There is no need to pull these underhanded schemes. Should have known something was up when they announced there would be no DLC. Guess they had to make their money somehow.

Anyways, the people have spoken. Microtransactions have just been (temporarily?) removed.

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Apr 23, 2007
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Purchasing Crystals will become available AT A LATER DATE!

I will see how they damage control this before purchasing
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Dammit I pre ordered from Walmart and its shipping out to me in BC from Ont so it wont get delivered until the 23rd!

If I go grab a copy at a store tomorrow (so I can play this weekend) and then just use the shipped one to return to the store for a refund, will that work?
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Bryson wrote:
Nov 16th, 2017 10:02 pm
Is this a joke? You give humanity too much credit. People need to be protected from themselves. Countless stories of people spending their life savings on pointless digital items. They're called Whales and these greedy companies pull these underhanded stunts because they know that they can make more money from one Whale then if 20 honest people were to buy their game. Thing is the original Star Wars Battlefront pulled in over a Billion dollars. There is no need to pull these underhanded schemes. Should have known something was up when they announced there would be no DLC. Guess they had to make their money somehow.

Anyways, the people have spoken. Microtransactions have just been (temporarily?) removed.

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They will just turn them on at a higher rate next week. EA is evil and ppl are suckers. Look at the NHL series. Ppl must spend hundreds of dollars to get the HUT cards and the average gamer ends up playing team Canada. However it is very satisfying when you beat a stacked team.
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webshark wrote:
Nov 16th, 2017 11:30 pm
They will just turn them on at a higher rate next week. EA is evil and ppl are suckers. Look at the NHL series. Ppl must spend hundreds of dollars to get the HUT cards and the average gamer ends up playing team Canada. However it is very satisfying when you beat a stacked team.
You're right everyone knows that The Empire built two Deathstars. We destroyed the first one, we know the second one will be coming and we must remain vigilant. I for one am enjoying all this blowback EA has been getting.

Earlier there was an article on CNN about this. Then Disney CEO Bob Iger spoke to EA CEO Andrew Wilson. With the new star wars movie coming out Disney can't be too happy about all this negative publicity. A couple of hours later microtransactions were removed lmao.

http://money.cnn.com/2017/11/16/technol ... 129PMStory
http://money.cnn.com/2017/11/16/technol ... 151PMStory

http://www.usgamer.net/amp/ea-star-wars ... experience


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cool bro, you know what lan is? thats cool story... you're kidding your self if you don't think people were paying to win 30 years ago... because they were
I can't think of any pay to win multiplayer balance examples from the late 80s and early 90s. Beyond like...someone having a 3dfx card or not :)
These games are FUN without PAY TO WIN. YOU DONT HAVE TO BUY the shit to win, you don't have to buy the shit to have fun and waste your time.
I'm glad you agree with me that fun games do not need these things. It affects balance and they aren't putting things into the game because they don't want people to buy it. Companies like EA unfortunately tend to push this stuff too far until people push back. Case in point, this very discussion. It's not a question of "DONT BUY THE MICROTRANSACTIONS", that it is there at all and affects balance in a primarily multiplayer game is awful. I'm not sure what your argument is here exactly, if this stuff doesn't matter and is easily ignored then why do you care that others are annoyed by it? You can just play and have fun while they get this crap removed which is only to your benefit anyway. There's no way its a negative to you.

And again, they could've made a fortune off cosmetic DLC and microtransactions but instead to go this route which was entirely unnecessary and a blemish on the game.

Anyways I'm glad the community was heard and that they are backing off. Everyone wins..for now :) I will consider picking it up again if they stay consistent, the trial was fairly fun outside of the obnoxious progression system.
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Dec 12, 2006
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What a crock,

The terrible progression system is still there and still random and instead of tipping the balance to the people with lots of time and money to burn its just tipping it to the people with lots of time.

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