The smartphone's simulated blur is full of visually jarring errors. In the first one, there's a darker hard-edged rectangular blob in the bottom left corner of the doorway. The plant leaves in the upper left have areas that are blurred over but shouldn't be. One of the customers behind the top leaves has wildly inconsistent blur. The far away floor behind the ivy plant is not blurred to match the rest of the floor. The edge detection around the bottom left part of the terrarium is terrible, with a thin strip of in focus wodd following it around. Then there's the asymmetry of the blur on the wood table- the left side is in focus, but wood the same distance away on the right side is blurred.JoeStale wrote: ↑Dec 26th, 2018 12:15 amAlso, I bet you wouldn't be able to spot smartphone bokeh from DSLR/mirrorless bokeh if you did a blindfold test like this article shows:
https://hackernoon.com/can-you-tell-pix ... 982a902dee
If the above is the pinnacle of smartphone technology and it still screws up that much with crisply edged objects, it's not ready for prime time in my opinion.
However, if it meets your standards, then more power to you. There's no reason everyone should have the same quality requirements.