From what I remember, Max Payne 3 got better as you went along, but my main issue with that game was that the gameplay felt like the action sequences in GTA - passable but not as tuned as other 3rd person shooters of its time. The presentation of that game was definitely annoying though because the cutscenes would emphasize various words for effect.raspeed wrote: ↑It wasn't a point/click game. I believe it was Max Payne 3 ... the first hour of the game I think there was about a 10 minute sequence where you actually played, the rest was watching a "movie/story/cutscene."
I don't know if it got any better after that or not, but it's the current trend in a lot of games. This pushed it well beyond what I could tolerate.
Gear: Fujifilm X-Pro2 | Canon A-1