PC & Video Games

Official Xbox Scorpio Thread

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  • Jun 20th, 2017 6:58 am
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I did the EB Games Promo to spend about $250 to upgrade my ps4 to a ps4 pro. I still feel the same way I did about this Xbox gen as I did when I bought my original ps4. Show me the games :)

I like medieval rpg's like dragon age, skyrim, fable etc... I like hack n' slash games like the God of War series. I like action/adventure games like Uncharted, inFamous and Last of US. I don't play alot of FPS's (which means the games I like are sometimes few and far between). I guess where I'm at is anything I'd want to play on the xbox is also on the ps4. Not everything I want to play on the ps4 is on the Xbox. I'm not sure if it's me but Xbox has exclusives but not the kind I play. The only thing that came close was the last Tomb Raider game, but it was a timed exclusive so I simply waited for the PC release.

If they made some 3rd party viewpoint medievel rpgs, hack n' slash, action/adventure, type exclusives. I would totally buy a Scorpio if there were games I want to play. Especially considering it looks it'll have more power than a ps4 pro. I used to be an Xbox guy. I went from a dreamcast to the original xbox to a 360. I bought the ps3 for a bluray player and it kind of hooked me in. Especially the exclusives it was pumping out in the last few years before the ps4 came out.
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ReeGee wrote:
Jan 27th, 2017 1:20 pm
If it is that price then it's probably going to be more or less the same as the PS4 Pro with upscaled not native 4K and 30fps
Well the one thing that MS has tied themselves to is the 6 Teraflop number, which I don't think they can renege on at this point because that's been the only performance-based info they've been sharing. If PS4 Pro is around the 4 TF range, then we can assume that the Scorpio should at least cost more to produce than the PS4 Pro. Also, I imagine MS won't skimp out like Sony did and will include a UHD Bluray player...
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9394 wrote:
Jan 27th, 2017 12:44 pm
MS needs to sell the console at a loss. No other way around it. Rumour has a likely price point of $399USD
US$499 is more realistic given the 4K 60 fps target.

People comparing the price of Scorpio to PC components always forget that consoles use a semi-custom design to reduce costs. More importantly, Microsoft's end goal is to sell the Xbox software and services over a 5-10 year life cycle. The hardware can be sold at breakeven or at a loss. PCs are a one time transaction. Intel, Corsair, and Gigabyte will never see you again once you've assembled the components.
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zod wrote:
Jan 27th, 2017 1:55 pm
I still feel the same way I did about this Xbox gen as I did when I bought my original ps4. Show me the games :)
Funny, I feel the same way about my PS4Pro. Finished Uncharted 4 and now the thing is sitting there collecting dust until horizon zero dawn releases.
Spinner wrote:
Jan 27th, 2017 2:23 pm
US$499 is more realistic given the 4K 60 fps target.

People comparing the price of Scorpio to PC components always forget that consoles use a semi-custom design to reduce costs. More importantly, Microsoft's end goal is to sell the Xbox software and services over a 5-10 year life cycle. The hardware can be sold at breakeven or at a loss. PCs are a one time transaction. Intel, Corsair, and Gigabyte will never see you again once you've assembled the components.
Agreed. Microsoft isn't paying anywhere close to retail costs when dealing direct with the manufacture on their custom components.
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What do you guys think of the post on this web site? For real?

http://wccftech.com/spencer-xbox-scorpi ... pre-order/

the poster was jeff scott

Listen I have absolute 100% inside factual information from a very close acquaintance of mine who has been working with an official Xbox Scorpio dev kit which his development team received from Microsoft back in November 2016. The developer is from a major 1st party studio and the information he has provided me is 100% accurate. The developer confirmed that the 343 industries developer who a few weeks ago publicly stated how the Xbox Scorpio was far more beefier than originally expected was absolutely correct as the console wasn't downgraded at all but rather the exact opposite. The Xbox Scorpio is using a brand new completely custom console only specific architecture that's using an all new rendering method which allows for an ultra efficient almost ZERO LATENCY communication between the system CPU & GPU which allows for a nearly 60% higher graphical rendering performance when compared to what's currently available on Pc graphics cards and or current game consoles. The new architecture essentially allows for the Xbox Scorpio to take 6 teraflops worth of GPU compute power and render that 6 teraflops at 60% higher than the exact same Pc graphics card in a Pc which means that the Xbox Scorpio 6 teraflops of GPU COMPUTE POWER IS EQUIVALENT TO a 9.6 teraflop Pc graphics card. The new custom architecture was developed in collaboration between Microsoft & AMD designed specifically for Xbox Scorpio and the new communication method IS 100% fully patented from Microsoft specifically for the Xbox Scorpio. The way in which Microsoft was able to develop and patent this new custom architecture was because Microsoft funded nearly 40% of the research n development costs associated with ZEN/VEGA in exchange for not jus the ability to develop and patent this brand new custom console only architecture communication method specifically for Xbox Scorpio only but in addition Microsoft also in return was able to secure an extremely cost efficient price on the new Xbox Scorpio chipsets from AMD WHICH ARE ABSOLUTELY 100% ZEN/VEGA based chipsets. The CPU inside the Xbox Scorpio is an 8 CORE RYZEN SUMMIT RIDGE R5 CPU @ 2.8ghz, and the graphics chip inside Xbox Scorpio is a custom designed AMD VEGA GPU 6.2 teraflop GPU @ 970mhz. The Xbox Scorpio is also using 12gb of gddr5x memory with 320gb per second memory bandwidth. Those specs are the exact specs and exact hardware that's currently used inside the Xbox Scorpio dev kits as they are all using early engineering samples of both the RYZEN CPU & VEGA GPU. I was also informed that currently right now developers have numerous games that are currently up and running on the Xbox Scorpio dev kits. The games that I was told so far which are being tested n benchmarked that are currently running NATIVE 4K 60fps on Xbox Scorpio dev kits are as follows.......

DOOM 4K 60fps (Pc ultra equivalent)
BATTLEFIELD 4K 60fps (Pc ultra equivalent)
HALO 5 (4K 60fps Xbox One equivalent)
WITCHER 3 (4K 60fps Pc ultra equivalent)
FALLOUT 4 (4K 60fps Pc ultra equivalent)

Those games are all currently running at NATIVE 4K on the Xbox Scorpio dev kits, and while they're definitely more games being tested n benchmarked internally by different development teams I was told that the ones I listed above are the only games that my sources own personal development team has seen 1st hand running NATIVE 4K 60fps.

I was informed that the reason 343 industries developer came out and publicly expressed the fact that Xbox Scorpio was far beefier than originally expected isn't because the hardware itself is beefier or upgraded but BECAUSE DEVELOPERS HAS ABSOLUTELY NO IDEA THAT MICROSOFT & AMD had developed a brand new custom architecture that's console specific for XBOX SCORPIO which is why so far apparently the system is running NATIVE 4K 60fps at the Pc ultra setting equivalent without even putting the hardware under full load where essentially Xbox Scorpio dev kits are rendering these games at NATIVE 4K 60fps with a lot of wiggle room as the hardware isn't being pushed anywhere near its full capabilities as the new architecture is the biggest jump in graphical rendering power efficiency since the Xbox 360 launched with a custom and Radeon GPU which had the first ever unified memory architecture that wasn't available on Pc graphics cards at the time which is why when Xbox 360 launched there wasn't a Pc graphics card on the market that could compete with Xbox 360 for nearly 18 months until Pc graphics cards started to adopt the new unified graphics architecture at which point that's when Pc caught back up and surpassed consoles. I was told that this time around Pc graphics cards won't be able to adopt this new architecture AS MICROSOFT HAS FULLY PATENTED THIS NEW ARCHITECTURE AS XBOX SCORPIO CONSOLE SPECIFIC which means neither Pc nor PlayStation will be able to use and or develop graphics chipsets using this new architecture as it's fully custom and designed specifically for Xbox Scorpio.

The last thing I wanna share is that at least in the case of my specific source I was told that internally when testing and benchmarking the Xbox Scorpio dev kits the graphical rendering performance is on par with the NVIDIA TITAN X PASCAL in terms of 4K rendering power and that's using an early engineering sample of the RYZEN/VEGA chipset which I was told the final chipset used in Xbox Scorpio will be roughly 15% more power efficient than what's being used in the dev kit as AMD are still tweaking and optimizing the specific APU being used for Xbox Scorpio. I was also informed that in addition to the overall graphics rendering power Xbox Scorpio also has the absolute fastest GAMING CPU in the world right now as the RYZEN CPU IS THE 8 core 8 thread R5 version and it's faster in both single core and multi threaded applications than the intel i7-6900k CPU and while Xbox Scorpio isn't getting the RYZEN r7 CPU which has 8 cores 16 threads I was told it honestly won't make any difference for Xbox Scorpio, however the 8 core 8 thread R5 version is significantly cheaper and vastly more power efficient than the highest end 8 core 16 thread R7 version and that's why Microsoft has chosen to run with the RYZEN R5 version with 8 cores 8 threads ALTHOUGH I WAS TOLD XBOX SCORPIO GAMES WILL NOT HAVE ACCESS TO THE 8 extra virtual cores as those will be locked down and fully reserved specifically to run the system software and all background tasks etc.........

I wanna finally end what I've said by saying the last bit of information which I was told was that with Xbox Scorpio and its new architecture which will enable the 6 teraflops of GPU COMPUTE POWER INSIDE XBOX SCORPIO to be the equivalent of a 9.6 teraflop Pc graphics card but also I was told that because of the nature of development for a closed loop console type environment with an ultra low level console API I was told that the optimization for this console will enable Xbox Scorpio to have a very serious initial advantage over even the most expensive ultra high end gaming computers and because of the patent on the new custom console specific Xbox Scorpio only architecture the developer community pretty much all agree that this initial advantage could hold strong for at least 18 to 24 months and so yea I'm sure ok get all sorts of flack and pissed off Pc master race haters talking shit about what I've said but TRUST ME GUYS WHAT IVE SAID IS ABSOLUTELY THE REAL DEAL AND APPARENTLY MICROSOFT WILL BE SHARING DETAILS REGARDING THE NEW RYZEN/VEGA APU and also the new custom patented Xbox Scorpio architecture sometime around and or at this years upcoming E3 convention


There seems to be some issues with how he's explained the CPU cores based on some of the replies to his post. If this is true...wow
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chenwaa123 wrote:
Jan 31st, 2017 1:30 am
WITCHER 3 (4K 60fps Pc ultra equivalent)
This right here is fishy. Witcher 3 dev's said they won't be making software additions to this game anymore, even ps4pro additions.
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chenwaa123 wrote:
Jan 31st, 2017 1:30 am
What do you guys think of the post on this web site? For real?

http://wccftech.com/spencer-xbox-scorpi ... pre-order/

the poster was jeff scott

There seems to be some issues with how he's explained the CPU cores based on some of the replies to his post. If this is true...wow
I highly doubt any of that...it would be total awesome, but also cost $900. We shall wait and see...I've always been an Xbox guy first, so I'll be upgrading no matter.
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Ren wrote:
Jan 31st, 2017 1:43 am
This right here is fishy. Witcher 3 dev's said they won't be making software additions to this game anymore, even ps4pro additions.
Maybe they're running PC software to see how well it stacks up?

As for the pricing, my guess is $799. in Canada - something similar to how the Elite Controller is priced relative to the regular stuff.
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This Jeff Scott guy spammed the comment section like 5-6 times with his claims. Seems odd to me, but would be freaking awesome if Scorpio pulls it off.

RIP Sony if this is true. I'll be buying a Scorpio and a 4k TV this holiday season!
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Dpack22 wrote:
Jan 31st, 2017 10:59 am
This Jeff Scott guy spammed the comment section like 5-6 times with his claims. Seems odd to me, but would be freaking awesome if Scorpio pulls it off.

RIP Sony if this is true. I'll be buying a Scorpio and a 4k TV this holiday season!
I still think Sony has enough of a lead that they'll still continue to be on top this gen... and people this gen are diehard Sony and still have some misconceived notions about Xbone that won't go away... A couple of my friends who both own PS4 JUST learned that Xbone has backwards compatibility when they asked why I was gaming on Xbox more.

They're slowly coming around to Xbox One and Scorpio will help, but unless MS takes a huge loss to bring the price of Scorpio within PS4 Pro, I don't know if it'll help with the more casual gamers – which is a shame because despite the performance lead and exclusives that PS4 has, I think Xbone has it beat in terms of value proposition.
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M1GOmigs wrote:
Jan 31st, 2017 11:12 am
I still think Sony has enough of a lead that they'll still continue to be on top this gen... and people this gen are diehard Sony and still have some misconceived notions about Xbone that won't go away... A couple of my friends who both own PS4 JUST learned that Xbone has backwards compatibility when they asked why I was gaming on Xbox more.

They're slowly coming around to Xbox One and Scorpio will help, but unless MS takes a huge loss to bring the price of Scorpio within PS4 Pro, I don't know if it'll help with the more casual gamers – which is a shame because despite the performance lead and exclusives that PS4 has, I think Xbone has it beat in terms of value proposition.
My PS4 is also known as my "MLB: The Show box"
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9394 wrote:
Jan 31st, 2017 11:39 am
My PS4 is also known as my "MLB: The Show box"
Yeah, that's pretty much why my one friend chose PS4 over Xbone too...

Funny thing is, the few people I know who are into racing games also went PS4, despite all the Forza games on Xbone because they just went where their friends were... I guess they justify it through an eventual GT release...
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I think people's expectations for this are waaaaaay too high.

I remember one of the Microsoft engineers on twitter basically saying that this thing will be designed to take something that is 1080P on XB1 and play it in 4K.

Im guessing this means that a game like Forza that is 1080p/60FPS on XB1 will likely run at 4K/60FPS on Scorpio.
Games like Gears/Fallout/FH3 that run on at 1080P/30FPS on XB1 will likely run at 4K/30FPS on Scorpio.

Anything that runs below 1080P on XB1 will likely be some sort of 4K upscaled on Scorpio. I dont think we'll see big changes to framerate unless the developer specifically targets this like we saw with what the Tomb Raider devs did with the PS4 Pro.

I think the big question for me is how will this handle older titles and B/C. If there are improvements across the board without much patchwork (ie. framerate improvements/resolution improvements in games that implement dynamic resolution) then I'll be far more likely to jump in on day one. If this requires a patch from every developer and only a handful of developers support it then I don't think I'll be interested, not on day one at least.

Im also expecting this thing to not be much more expensive then 400$USD based on some comments from Phil Spencer about how this thing was "still going to be priced like a console"
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chenwaa123 wrote:
Jan 31st, 2017 1:30 am
The Xbox Scorpio is using a brand new completely custom console only specific architecture that's using an all new rendering method which allows for an ultra efficient almost ZERO LATENCY communication between the system CPU & GPU which allows for a nearly 60% higher graphical rendering performance when compared to what's currently available on Pc graphics cards and or current game consoles.
LOL, I stopped reading there. The interconnect fabric between CPU and GPU is well understood in Zen.

In short, the post claims Microsoft developed a magical new interconnect with AMD. Even in the heyday of Wintel, they never delved into silicon development and they're not about to begin with the x86 Xbox when they have other hills to climb (ARM Surface and Mobile). Even if such a interconnect existed, it would be all over the AMD product map. The tech would not be relegated to one semi-custom SoC built using different blocks compared to every other Zen product.
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I think we can all agree that launching a year after PS4 Pro will make this a much better and optimized console.

Microsoft will learn from the mistake of Xbox One launch, and will not release a console at $500 USD. Because of that, expectations on hardware should be slightly tempered a bit although everything we're hearing is pretty encouraging. Might finally buy a 4K TV.

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