and gain improvements to your attributes, stamina, and abilities as you do things naturally.
I don't remember any notable or popular RPGs made in the 90s at all that use a "feed me" mechanic except for maybe The Sims.
Can you name popular games in the 90s that used "feed me" mechanics?
The stuff in Red Dead Redemption 2 is really not much different than the Fallout or Elder Scrolls games made in the current and last gen consoles.
Like in just about all Rockstar games, you are playing as the bad guys, just maybe objectively less bad than a lot of the people you are killing in the game
but there are complete innocents that are killed too.
The story does follow realistic situations where the characters are battling the elements of weather, nature, etc.
Not all games have to be super realistic where you can die if you stand in the cold too long.
JackWhyte wrote: ↑Oct 27th, 2018 7:41 pmIf it was FREE I would, but at $79.99 + tax, I tend to side with the reviewers.
And I ABSOLUTELY DETEST swarmy time-wasting crap like this in any way, and if I am forced to EAT in any RPG it is a guaranteed delete from the HD, as I play games to take a BREAK from the usual "eat-sleep-shower-work-study-go to the bathroom" grind of real life. I want to have fun in the old west, not have to monitor my "hunger levels", "weight", "stamina" etc. specs when I just want to gun down some bad guys. And what makes it all worse is that there is zero realism in any other part of the game - like one reviewer said, he went to the top of a frozen mountain and sat there forever, yet never even got cold or sick, let alone died of hypothermia as he would have in real life.
Anything but the idiotic and tired "FEED ME!" of old school RPGs and I would probably give it a try, but that crap got old in the 90's.