$135 CAD for a DualShock 5??
Polls on gaming sites show that the majority of people turn off feedback entirely on their controllers (it's too irritating and totally ruins accuracy) and now we have haptics for developers to really abuse for everything from rain to footsteps walking... and we need to pay $135 to get the pleasure of being irritated on a whole new level. If you want immersiveness, then create a VR game, don't make my controller rattle every time I take a step, get hit by a raindrop, or when the wind blows - which is exactly what's being developed right now.
At least the Xbox Series X allows the old controllers to be used, and while there are (likely incorrect) runors of "DS4 for PS4 games" support, there is no chance of DS4 for PS5 games so that means for 4-player games you need to shell out over $400+tx just for 3 controllers, and then hope a nimrod doesn't break one on you. My God, no way are kid relatives/guests playing with my PS5, if I do order one, as it would be a HUGE money sink buying DS5's. The right thing to do is produce a vanilla DS5 for actual gamers at $74 and a haptic-rattling POS for the newbs to gush over while plunking down $135 a pop, but that wouldn't be as profitable.
And I thought Nintendo was bad with hardware prices, but Sony sure showed them who was boss.