Good news Street Fighter fans.... Capcom came to their senses (regarding my earlier posts) lol..... Man, what were they thinking...
This is part of the latest balance update for Season 2. Btw do people still read posts from an expired deal?? We shall see...
This is part of the latest balance update for Season 2. Btw do people still read posts from an expired deal?? We shall see...
Invincible “Shoryuken” Attacks
Shoryuken type attacks have seen a change across the board. The changes are as follows below.
L Shoryuken attacks – maintain throw invincibility
M Shoryuken attacks – added airborne invincibility
H Shoryuken attacks – added attack and projectile invincibility
This change affects Ryu, Ken, Akuma, Cammy, and Juri. Please refer to each character’s individual adjustment list for specifics.
Developer Comments: Invincibility on Shoryuken attacks has been a polarizing topic. For players who learned how to use these attacks in Season 1 as an anti-air or counter attack, this change has severely affected their success with their favorite character. Conversely, those who have had to fight against these attacks, completely praise the changes as they felt meterless reversals were far too strong.
After analyzing player data, we felt that the change to invincible Shoryuken attacks resulted in a risk/reward ratio that has become risk intensive, yet yields little reward. Additionally, as Shoryuken attacks now occasionally trade with jump-in attacks, players who use characters with Shoryuken attacks are no longer confident in using this attack as an anti-air as intended.
We feel that with the changes made to Shoryuken attacks, the attack now yields the right risk versus reward. Players who utilize these attacks will still have to exercise proper timing and a bit more decision making to be effective, but now they will be rewarded accordingly. For the opponent fighting against these Shoryuken attacks, they will have to exercise a little more caution, but shouldn’t feel as frustrated as they did in Season 1.
Developer Comments: The change to Juri's light punch was made to bring her more in line with the general philosophy of reducing the over effectiveness of light attack anti-airs introduced in Season 2.