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[EB Games] PS4 PRO $249.99 When You Trade In ANY PS4 Console

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  • May 10th, 2018 2:26 am
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Jan 5, 2016
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parzival wrote: Title is a bit off, should be "as low as" $249. Trading in "any PS4 Console" as title suggests won't necessarily get you a Pro for $249. An OG PS4 will get less credit than a slim.
Source?
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Mar 24, 2011
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JonathanJ588320 wrote:
Apr 25th, 2018 6:28 pm
Grabbed one ps4 pro at Shoppers when there was a 20% event on regular priced merchandise. Note that Shoppers have super limited amounts of PS4's...
where do you get the 20% coupon? They send it to your mail?
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I've been thinking about trading in the slim I got from the same offer ($99) 2 years ago with EB games, and I've decided to not do it. $250 is a lot to spend for "just" 4K resolution.
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trinxified wrote:
May 2nd, 2018 2:54 am
I've been thinking about trading in the slim I got from the same offer ($99) 2 years ago with EB games, and I've decided to not do it. $250 is a lot to spend for "just" 4K resolution.
Well, the graphics are improved and the games run smoother but without a 4K TV the Pro is a bit of a waste, yeah.
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A bit off topic but does anyone know what the current trade in is on an Xbox One S?
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Socpens wrote:
May 2nd, 2018 5:08 am
Well, the graphics are improved and the games run smoother but without a 4K TV the Pro is a bit of a waste, yeah.
I actually have two 4K TVs already and I still don't think it's worth it for the extra $250 plus taxes.

It's probably because I also game on Xbox One S, Wii U, Switch, and PC so my PS4 isn't my only gaming source. Along with the fact that my backlog of games is way too large at the moment, I might as well wait it out until the next generation while I get through some of the games now.

I did consider it for a long hard time to upgrade to the Pro while I play through God of War right now lol. And I still haven't played Horizon Zero Dawn either... I heard the 4K on that game is crazy too.
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trinxified wrote:
May 2nd, 2018 6:23 am
I actually have two 4K TVs already and I still don't think it's worth it for the extra $250 plus taxes.

It's probably because I also game on Xbox One S, Wii U, Switch, and PC so my PS4 isn't my only gaming source. Along with the fact that my backlog of games is way too large at the moment, I might as well wait it out until the next generation while I get through some of the games now.

I did consider it for a long hard time to upgrade to the Pro while I play through God of War right now lol. And I still haven't played Horizon Zero Dawn either... I heard the 4K on that game is crazy too.
Just one thing that is important to know, they don't really run at 4k (4k it's a commercial name for UHD 3k*) God of War runs at 2160P (2k?) It's still pretty awesome, sad my tv doesn't support HDR.
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2160p is true 4K which is 4 times the pixel count of 1080p.

2160p = uses either 3840 or 4096 x 2160 pixels. 1080p x 4.00 = 2160p (4k)
1080p = 1920 x 1080 pixels.
720p = 1280 x 720p. 1080p x 0.44 = 720p, therefore 720p is 44% of the pixel count ouput of 1080p.


Those games run at a checkerboarded 4k up from 1600p which is not true native 4K but still looks better than 1080p.
FleshMoulder wrote:
May 2nd, 2018 9:58 am
Just one thing that is important to know, they don't really run at 4k (4k it's a commercial name for UHD 3k*) God of War runs at 2160P (2k?) It's still pretty awesome, sad my tv doesn't support HDR.
Last edited by XFactor11 on May 2nd, 2018 10:11 am, edited 5 times in total.
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FleshMoulder wrote:
May 2nd, 2018 9:58 am
Just one thing that is important to know, they don't really run at 4k (4k it's a commercial name for UHD 3k*) God of War runs at 2160P (2k?) It's still pretty awesome, sad my tv doesn't support HDR.
2160P is 4k. However, like HZD, GoW runs at 2160P via checkerboarding, so it's not native 4k.

Also fwiw, I decided to save a video clip from a GoW session and put it on Youtube (so it's only 1080p and no HDR). The footage looks noticeably worse watching on the same tv and it's not even close.
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FleshMoulder wrote:
May 2nd, 2018 9:58 am
Just one thing that is important to know, they don't really run at 4k (4k it's a commercial name for UHD 3k*) God of War runs at 2160P (2k?) It's still pretty awesome, sad my tv doesn't support HDR.
The K refers to the horizontal resolution, not vertical. In TVs, 4k refers to 3840x2160, which you're right isn't quite 4k, but there are reasons that specific resolution was picked. It mostly has to do with that it's an easy resolution to upscale both 720p and 1080p video from since it's exactly 9 to 1 and 4 to 1 respectively. So the resolution is not the concern with God of War. The game itself(and many games on the PS4 Pro /XB1X) render in an alternating checkerboard pattern, with half the pixels are rendered one frame while the other half are rendered in the alternating frame, and the system uses some tricks to hide the difference from you. It's not true 4k but it's still going to look pretty good, that said, it'll be obvious if you pause the game and look for artifacts and games with a lot of motion can struggle a bit with this technique . This cuts the load on the GPU to roughly half of what is needed for 4k(double what is needed to render 1080p).
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smuPoker wrote:
May 2nd, 2018 10:11 am
Also fwiw, I decided to save a video clip from a GoW session and put it on Youtube (so it's only 1080p and no HDR). The footage looks noticeably worse watching on the same tv and it's not even close.
I wouldn't use that as a basis of comparison. Obviously you're losing fine detail, but you're also introducing compression and relying on an upscaler, so you're introducing a lot of noise into the image vs simply playing the game natively on a 1080p TV in the first place.
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Youtube video introduces a ton of compression and loses a lot of visual and audio detail when it re-encodes the source video
to lower quality settings.


Here is a comparison of God of War running on regular PS4, PS4 Pro performance mode, and PS4 favour resolution mode.

Only PS4 Pro performance mode supports 60 frames per second.
Although the PS4 Pro fails to lock at a steady 60 fps due to the hardware not being strong enough.
(Google chrome is able to show 60FPS youtube videos).



smuPoker wrote:
May 2nd, 2018 10:11 am
2160P is 4k. However, like HZD, GoW runs at 2160P via checkerboarding, so it's not native 4k.

Also fwiw, I decided to save a video clip from a GoW session and put it on Youtube (so it's only 1080p and no HDR). The footage looks noticeably worse watching on the same tv and it's not even close.
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Jep4444 wrote:
May 2nd, 2018 10:17 am
The K refers to the horizontal resolution, not vertical. In TVs, 4k refers to 3840x2160, which you're right isn't quite 4k, but there are reasons that specific resolution was picked. It mostly has to do with that it's an easy resolution to upscale both 720p and 1080p video from since it's exactly 9 to 1 and 4 to 1 respectively. So the resolution is not the concern with God of War. The game itself(and many games on the PS4 Pro /XB1X) render in an alternating checkerboard pattern, with half the pixels are rendered one frame while the other half are rendered in the alternating frame, and the system uses some tricks to hide the difference from you. It's not true 4k but it's still going to look pretty good, that said, it'll be obvious if you pause the game and look for artifacts and games with a lot of motion can struggle a bit with this technique . This cuts the load on the GPU to roughly half of what is needed for 4k(double what is needed to render 1080p).
Exactly, I was partially wrong, I thought the 2160p was the horizontal axis:

Q: What is the difference between 4K and Ultra HD?
A: 4K is by far more commonly used, but you’ll also find people calling it Ultra HD, or UHD. For the average consumer buying a TV, these are one and the same. But there is technically a difference.
In its correct usage, the term 4K refers to a resolution of 4096 x 2160, which was first introduced in digital cinemas. Meanwhile, UHD is used to describe the resolution of 3840 x 2160, which is what you get on the 16:9 ratio TVs you actually take home.
So basically, 4K is the wrong term for 3840 x 2160 displays and content, but it’s a mistake so common that there is no functional difference anymore. For most people, the two terms are interchangeable.

Read more at http://www.trustedreviews.com/opinion/4 ... 5MYRKvy.99
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FleshMoulder wrote:
May 2nd, 2018 10:35 am
Exactly, I was partially wrong, I thought the 2160p was the horizontal axis:

Q: What is the difference between 4K and Ultra HD?
A: 4K is by far more commonly used, but you’ll also find people calling it Ultra HD, or UHD. For the average consumer buying a TV, these are one and the same. But there is technically a difference.
In its correct usage, the term 4K refers to a resolution of 4096 x 2160, which was first introduced in digital cinemas. Meanwhile, UHD is used to describe the resolution of 3840 x 2160, which is what you get on the 16:9 ratio TVs you actually take home.
So basically, 4K is the wrong term for 3840 x 2160 displays and content, but it’s a mistake so common that there is no functional difference anymore. For most people, the two terms are interchangeable.

Read more at http://www.trustedreviews.com/opinion/4 ... 5MYRKvy.99
4K is a lousy and confusing term in general, why the market didn't maintain the name convention and just call it 2160p is beyond me. Even worse, because we now have non-standard sized dimension monitors, these terms are getting more ambiguous, eg, 2k can refer to both 2560x1440 (16:9) and 2560x1080 (21:9).

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