Taking over the gaming world....

That is bizarre
STEAM-XBL-PSN: CFRTim
Jan 27th, 2022 8:03 am
Jan 27th, 2022 9:13 pm
Jan 29th, 2022 12:32 pm
Jan 29th, 2022 2:36 pm
I believe that's UK only9394 wrote: ↑ Xbox Live & Game Pass Subscription Changes Announced: https://www.chithot.com/2936/xbox-live- ... announced/
Jan 31st, 2022 8:54 am
Feb 2nd, 2022 10:07 am
Feb 2nd, 2022 11:01 am
Wow.
Feb 2nd, 2022 1:20 pm
Feb 2nd, 2022 3:20 pm
It looks good, but it's not my type of game, so I won't be picking it up. Reviews are pretty good so far, it's just that it seems full of bugs and glitches.
Feb 2nd, 2022 4:33 pm
Feb 7th, 2022 9:23 am
Feb 9th, 2022 12:43 pm
Feb 9th, 2022 12:54 pm
Feb 9th, 2022 12:55 pm
Yup... again, too much money is left on the table to not keep it multiplatform, and this game and the entire acquisition isn't in the same category as the Bethesda one.
I don't think that means Warzone is gonna make it to Switch, but could it be that they can fit COD Mobile on it? Seems like something that could be done if Nintendo is in agreement..."We are also interested in taking similar steps to support Nintendo's successful platform." Smith continued. "We believe this is the right thing for the industry, for gamers and for our business."
Feb 9th, 2022 1:02 pm
This could be a tactic by Microsoft to appease regulators who may oppose the purchase of Activision Blizzard. MS is also making changes to its app store policies to appear less anti-competitive than Google and Apple.
Feb 9th, 2022 2:18 pm
Feb 9th, 2022 3:45 pm
Feb 10th, 2022 8:21 am
https://www.ign.com/articles/scalebound-platinum-xbox-phil-spencer
PlatinumGames wants to return to Scalebound, the dragon-filled Xbox exclusive it cancelled in 2017 – and has appealed to Microsoft Gaming CEO Phil Spencer to begin those discussions.
Speaking to IGN Japan, Platinum president Atsushi Inaba explained that Scalebound creator Hideki Kamiya, “has been talking about wanting to work on Scalebound again for a while.”
Kamiya himself added: “I’d like to appeal to Phil Spencer directly! Let’s do it, Phil!”
Kamiya has not been shy about expressing his regret over the game's cancellation, and the developer has said before that that it would love to return to the game with Microsoft's permission.
However, Inaba made clear that this isn't an idle wish, and they'd like to reopen talks with Microsoft about the idea:
“Often in an interview you might hear a developer politely saying, ‘Yes, if we had the opportunity we’d love to work on that again’, but we don’t mean it that way. Both Kamiya and I are serious – we really would love to work on Scalebound again. I’d like to discuss it with Microsoft properly.”
Kamiya went further: "Development had progressed a fair way, and it seems pointless for Microsoft to just hold on to that and not do anything with it.”
Kamiya then switched to English to say, “Phil! Phil! Let’s do it together!"
Inaba has previously lamented that Microsoft took much of the blame for the cancellation of Scalebound, saying that "game development is hard and both sides learned lessons, for sure." Last year, Kamiya explained more about the cancellation, and apologised to fans and Microsoft.
"It was a big challenge for Platinum Games," he said. "We were working in an environment we weren’t used to. We were developing on the Unreal engine, we also lacked the necessary know-how to build a game based on online features. The hurdles we had to overcome were very big."
A new issue for getting Scalebound back off the ground may be an entirely different game – Hitman developer IO Interactive is reportedly working on an Xbox exclusive fantasy game featuring dragons. Given that Scalebound could be described in a very similar way, that might feel a little close for comfort.
Feb 10th, 2022 8:48 am
Good context behind why it was cancelled, and I don't think they really explained what happened there. I'd love to see Platinum create more games, but tbh I'd rather see them make a sequel to Vanquish first before going back and trying to fix what was wrong with Scalebound.
Feb 10th, 2022 8:06 pm
Vanquish was a fantastic game! A sequel would be sweet. But SEGA owns that IP.
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