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Sooo about Sekiro...

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Sooo about Sekiro...

Is anyone else enjoying the hell out of this? It feels like a AAA Tenchu: Stealth Assassin with FROM Software's usual cryptic story telling and environment. I am loving the hell out of the sheer verticality of the level design and the grappling hook. I was also afraid when Activision was brought on the project, but the soul of Dark Souls games and Bloodborne is still intact here. 10/10 for me and an early contender for GotY.

Edit: Oh yeah, the game looks gorgeous at native 4k, HDR and 60 fps on the XB1X. My only gripe is there are soooo many buttons, but the Elite controller solves that.
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Damn I hate Dark Souls and Bloodborne and was only interested in this game because I thought they were finally doing something new with this game. In what ways is it similar to those games?
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unshavenyak wrote: Is anyone else enjoying the hell out of this? It feels like a AAA Tenchu: Stealth Assassin with FROM Software's usual cryptic story telling and environment. I am loving the hell out of the sheer verticality of the level design and the grappling hook. I was also afraid when Activision was brought on the project, but the soul of Dark Souls games and Bloodborne is still intact here. 10/10 for me and an early contender for GotY.

Edit: Oh yeah, the game looks gorgeous at native 4k, HDR and 60 fps on the XB1X. My only gripe is there are soooo many buttons, but the Elite controller solves that.
Not to be a donkey but the XB1X nor the PS4 Pro is anywhere close to 60 fps on this release. As per Digital Foundry's analysis: Unfortunately, Sekiro's "uncapped" frame rates on the Xbox One X and PlayStation 4 Pro are a disappointment. "[D]espite all the media leading up to release showcasing the game running at 60fps, I can assure you that this is not the case on consoles," writes Linneman. "It's very much an unstable frame-rate usually in the upper 30s to upper 40s[.]"

If you are gagga over 30-40 fps, which you are getting here, try something that is truly 60 fps and then you will see.
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unshavenyak wrote: Is anyone else enjoying the hell out of this? It feels like a AAA Tenchu: Stealth Assassin with FROM Software's usual cryptic story telling and environment. I am loving the hell out of the sheer verticality of the level design and the grappling hook. I was also afraid when Activision was brought on the project, but the soul of Dark Souls games and Bloodborne is still intact here. 10/10 for me and an early contender for GotY.

Edit: Oh yeah, the game looks gorgeous at native 4k, HDR and 60 fps on the XB1X. My only gripe is there are soooo many buttons, but the Elite controller solves that.
I just saw some game play vids a while ago. I didn't like bloodborne and dark soul games too much, but if it's like Tenchu (which I loved), I might check it out.
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mrtvgame wrote:
Not to be a donkey but the XB1X nor the PS4 Pro is anywhere close to 60 fps on this release. As per Digital Foundry's analysis: Unfortunately, Sekiro's "uncapped" frame rates on the Xbox One X and PlayStation 4 Pro are a disappointment. "[D]espite all the media leading up to release showcasing the game running at 60fps, I can assure you that this is not the case on consoles," writes Linneman. "It's very much an unstable frame-rate usually in the upper 30s to upper 40s[.]"

If you are gagga over 30-40 fps, which you are getting here, try something that is truly 60 fps and then you will see.
Yeah, you are right. Intro is 60 fps and its dropping frames in later areas. You really notice it when quickly spinning the camera. I am a bit disappointed, but still having fun.
Last edited by unshavenyak on Mar 22nd, 2019 10:51 pm, edited 1 time in total.
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ReeGee wrote: Damn I hate Dark Souls and Bloodborne and was only interested in this game because I thought they were finally doing something new with this game. In what ways is it similar to those games?
What did you hate about the Soulsborn games?
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Resident Evil 2 Remake still stands as my game 2019 game of the year frontrunner right now.
Sekiro is good but I like the Dark Souls titles and Bloodborne a lot better than it so far.

Bought the game for PS4 (Pro) though.

Kingdom Hearts 3 & Devil May Cry 5 rank above Sekiro but are disappointing from what I've played so far.
Especially because Kingdom Hearts 3 had 10 years between
the last main entry game.

Metro Exodus is way below expectations.

Sekiro could have really benefited from a PvP system or online co-op, invasion system that Dark Souls and Bloodborne have.

unshavenyak wrote: Is anyone else enjoying the hell out of this? It feels like a AAA Tenchu: Stealth Assassin with FROM Software's usual cryptic story telling and environment. I am loving the hell out of the sheer verticality of the level design and the grappling hook. I was also afraid when Activision was brought on the project, but the soul of Dark Souls games and Bloodborne is still intact here. 10/10 for me and an early contender for GotY.

Edit: Oh yeah, the game looks gorgeous at native 4k, HDR and 60 fps on the XB1X. My only gripe is there are soooo many buttons, but the Elite controller solves that.
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unshavenyak wrote: What did you hate about the Soulsborn games?
I didn't much care for the generic barren environments and complete absence of any interesting storytelling or characters. Those games seem to get by entirely on their "difficult" combat which to me doesn't amount to much more than memorizing borderline cheap AI which I don't get any satisfaction from. They've all also got this low budget last gen production value where it looks and feels like they've been recycling Demon Souls for a decade.
That said I remember seeing Sekiro at E3 and thinking it looked amazing and nothing like those past games which is what interested me about it so I'm just surprised and kind of disappointed to see that comparison being made already.
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Decided to give the game a try and played about an hour. Performance is great on PC and I'm getting 60fps with high-max settings but it's also the least visually impressive new game I've played in a while. Coming from AC Odyssey and God Of War to this feels like going back in time. There's just something about the presentation of From Software games that comes off as super low budget and behind other developers to me. At least there's some effort at storytelling here so I'll stick with it for a bit and see if it hooks me
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XFactor11 wrote: Resident Evil 2 Remake still stands as my game 2019 game of the year frontrunner right now.
Sekiro is good but I like the Dark Souls titles and Bloodborne a lot better than it so far.

Bought the game for PS4 (Pro) though.

Kingdom Hearts 3 & Devil May Cry 5 rank above Sekiro but are disappointing from what I've played so far.
Especially because Kingdom Hearts 3 had 10 years between
the last main entry game.

Metro Exodus is way below expectations.

Sekiro could have really benefited from a PvP system or online co-op, invasion system that Dark Souls and Bloodborne have.

I was really disappointed by KH3. Way too easy and the story was tropey. I rank Sekiro above DMC5 and RE2 for me, but that's up to personal tastes.
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ReeGee wrote: Decided to give the game a try and played about an hour. Performance is great on PC and I'm getting 60fps with high-max settings but it's also the least visually impressive new game I've played in a while. Coming from AC Odyssey and God Of War to this feels like going back in time. There's just something about the presentation of From Software games that comes off as super low budget and behind other developers to me. At least there's some effort at storytelling here so I'll stick with it for a bit and see if it hooks me
That is just From Software's world design. Their games are meant to feel bleak. I think some of the scenery is incredibly beautiful. Standing on top of a hill and seeing the snow covered mountains in the distance feels like being in Japan. They also nailed the eerie silence of how bamboo forests feel when the wind blows. What's always impressive about From's world is if you see something in the distance, 9 times out of 10 you can walk there and explore. There are rarely artificial boundaries like on other games.
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unshavenyak wrote: That is just From Software's world design. Their games are meant to feel bleak. I think some of the scenery is incredibly beautiful. Standing on top of a hill and seeing the snow covered mountains in the distance feels like being in Japan. They also nailed the eerie silence of how bamboo forests feel when the wind blows. What's always impressive about From's world is if you see something in the distance, 9 times out of 10 you can walk there and explore. There are rarely artificial boundaries like on other games.
It definitely has good art direction and I do enjoy many games that take place in a dark bleak settings but my issue with this game so far and From Software games in general is the tech and gameplay design looks and feels so outdated. That my mid range PC I haven't upgraded in 4 years effortlessly runs this game at 60fps with near maxed settings combined with the 15GB install sort of suggests if not confirms this is the same engine they've been using since last gen. I'm sure lots of people don't care and can look past dated design if they enjoy the gameplay that much but when it's being marketed as a full priced modern title I can't help but compare it to other games in that category and feel like it falls short
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Graphics don't make a great game. Gameplay does.
Dark Souls and Bloodborne play a lot differently. As does Sekiro to Souls/Bloodborne.

One aspect that really holds back The Witcher series is its combat and fights. From Software got that down really well.

Compared to other From Software games, Sekiro lacks much weapon and combat depth and variety. Traversal and stealth are much bigger parts of Sekiro.
I like From Software's character customization, player vs player invasion system and its online co-op other games had. That is absent in Sekiro.

The stat tweaking and RPG elements like leveling up are also absent in Sekiro.

Videogamedunkey plays Sekiro:

Last edited by XFactor11 on Mar 24th, 2019 10:07 am, edited 1 time in total.
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ReeGee wrote: It definitely has good art direction and I do enjoy many games that take place in a dark bleak settings but my issue with this game so far and From Software games in general is the tech and gameplay design looks and feels so outdated. That my mid range PC I haven't upgraded in 4 years effortlessly runs this game at 60fps with near maxed settings combined with the 15GB install sort of suggests if not confirms this is the same engine they've been using since last gen. I'm sure lots of people don't care and can look past dated design if they enjoy the gameplay that much but when it's being marketed as a full priced modern title I can't help but compare it to other games in that category and feel like it falls short
It's a big part of the reason they can turn a game around in 1.5 to 2 years. I would rather they go mid to low end and keep their games accessible and on time. The art direction and level design is so sound I can't say it's ever really bothered me either.
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XFactor11 wrote: Graphics don't make a great game. Gameplay does.
Dark Souls and Bloodborne play a lot differently. As does Sekiro to Souls/Bloodborne.

One aspect that really holds back The Witcher series is its combat and fights. From Software got that down really well.
I 100% agree graphics don't make a great game and my favorite game I've played recently also had the most dated visual design (Yakuza 0) but what's so great about this gameplay? I've spent about 3-4 hours with it now and I'm kinda bored and over it already. Interesting how people bring up TW3 when comparing From Software combat because to me they're fundamentally the same but what because you need to block, attack, and dodge more frequently and can die easier that makes this gameplay inherently better? Are these stealth mechanics really that different or better than a game like AC Odyssey? How many times can you watch the same 2 stab in the face/stab in the back finishing animations before you're thirsty for some variety or something else to do outside of samey repetitive combat?

BTW by no means do I think this is a bad game but when people throw around 10/10 reviews and "GOTY" comments I'm going to compare it as such and I'm baffled that anyone thinks Sekiro belongs in the same conversation as games like God Of War, BOTW, TW3 etc.
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ReeGee wrote: I 100% agree graphics don't make a great game and my favorite game I've played recently also had the most dated visual design (Yakuza 0) but what's so great about this gameplay? I've spent about 3-4 hours with it now and I'm kinda bored and over it already. Interesting how people bring up TW3 when comparing From Software combat because to me they're fundamentally the same but what because you need to block, attack, and dodge more frequently and can die easier that makes this gameplay inherently better? Are these stealth mechanics really that different or better than a game like AC Odyssey? How many times can you watch the same 2 stab in the face/stab in the back finishing animations before you're thirsty for some variety or something else to do outside of samey repetitive combat?

BTW by no means do I think this is a bad game but when people throw around 10/10 reviews and "GOTY" comments I'm going to compare it as such and I'm baffled that anyone thinks Sekiro belongs in the same conversation as games like God Of War, BOTW, TW3 etc.
I think you're just going to have to settle for the fact that these games just aren't your cup of tea. While I haven't played Sekiro yet, I will once it goes on sale, but you've already said how you don't like Bloodborne/Dark Souls and to me Bloodborne was GOTY easily and possibly even GOTG. Different strokes for different folks.
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Bryson wrote: I think you're just going to have to settle for the fact that these games just aren't your cup of tea. While I haven't played Sekiro yet, I will once it goes on sale, but you've already said how you don't like Bloodborne/Dark Souls and to me Bloodborne was GOTY easily and possibly even GOTG. Different strokes for different folks.
no doubt but the thing is usually when I try other critically acclaimed "GOTY" conversation games that aren't my cup of tea I'm almost always still able to identify and respect where the high level of praise is coming from. I didn't love God Of War as much as other people but I can still easily understand and agree that it deserved to be called GOTY. With From Software though I more get the impression that the fandom lowers the bar and puts these games on a pedestal for filling a niche rather than having comparable level of quality and design as other GOTY/GOTG contenders.
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Totally looking forward to this game!!

I agree its not GOTY material, these games are too genre driven to deviate far from what makes them sell, mainly the pulverizing difficulty; also there is still plenty of time left in 2019. TBH Ghost of Tsushima excites me more than Sekiro, either way I'm totally into getting 1-shotted by "borderline cheap AI" and have been doing so since the NES days.
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Whew, just finished the game, what a ride. This definitely plays differently than traditional Souls games and even feels like Bloodborne's pace turned up a notch. As the game went on I stopped focusing so much on stealth and went aggressive, parry happy.
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unshavenyak wrote: Whew, just finished the game, what a ride. This definitely plays differently than traditional Souls games and even feels like Bloodborne's pace turned up a notch. As the game went on I stopped focusing so much on stealth and went aggressive, parry happy.
Nice work! How long did it take you to finish it? I hope to pick it up in a few months or so when I can dedicate a bit more time to playing it.
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